![]() Get the forklift and drive down the ramp behind the crates. Pick up the SilverĬross (1/5) and return back to the warehouse. Lara reads some papers that say that KingĪrthur's tomb - where his museum was built over - is a fake. Raise the second crate, so its bottom touches the top of the first one (as shown in this screenshot). Take a second crate with the forklift and approach the either left or right side of the first one. Use the forklift and position a crate beneath the opening. There is also a grating in the back right corner that hides an opening which leads to the Warehouse - You enter a warehouse with some cratesĪn a forklift. ![]() This will cause some planks to fall, revealing a mechanism.īack up a bit and use the Grapple to pull the mechanism and open the nearby door. Shoot the crate and pick up the BronzeĬross (3/9). Jump on the boat and jump to the opposite side. Use the Accurate Aim to shoot and break the ring that holds the boat. Ledges that you can use and climb back up. Again, if you accidetally fall down, there are narrow Second room with destroyed floor - You reach a second For example, it is a Triangle icon for PS2 and a yellow hand icon for PC.) This icon depends on the version of the game. In this case, an icon appears that prompts you press the Interact button and make Lara grab the pole with both hands before she loses her grip. ( *Note: Most of the times, Lara grabs the pole of the door with one hand. So, quickly swing and jump through the doorway. The door will fully open, but it will start closing. Lara's weight will lower the door, so quickly jump back to Swing and jump to grab the pole of the door ahead*. Before it does so, jump to grab the third It will rotate 90 degrees, but it will go back to its initial position after aįew seconds. Jump to grab it, swing and jump to grab the second pole. Notice the horizontal pole close to the small window. Climb back to the small window, hang from the edge and Get into the small room and shoot the crate to get a BronzeĬross (2/9). To the right (if the entrance is to your back) and jump to grab the small window. You accidentally fall down, you will find some narrow ledges to climb back up. Enter the next room with the destroyed floor. Room with destroyed floor - Open the door to theīuilding and go to the room with the sword. Jump to grab the next two sillsĪnd then jump to the part of the ground, where there is no water. Do not drop to the ground, because the water is harmfulįrom the wires. Of the alley and jump to grab the ledge on the right. Drop down and use the lever to turn on the power. Jump to grab the ledge above and traverse Small courtyard - Go to the other side and jump to Use the Grapple to remove the grating on the right and fall through the opening. Shoot the crate and pick up the Bronze Cross (1/9). Lara that this place was owned by a Professor Worth, who had once students. Climb on the crate, then through the opening. That was hidden from the grating and pull the movable crate beneath the opening. So, you have to turn on the power in order to enter the museum exhibit rooms that are located behind the door. Sprobably needs to turn on the power first. In a stone in the nearby room, but Lara cannot pull it out. Lara is looking at a shimmering grating above that So, you need to find out if the ruins of this place contain a sword fragment. If this place meant something to a knight one thousands years ago, it probably means something to Lara as well. The map on the knight's shiled that Lara found in Kazakhstan leads to a place that seems to have King Arthur's grave. You are advised to save your game during the level.) (Bug warning: A possible bug can be activated later in the level, when you fight with the boss. She climbs up a pipe and entersĪ place that was used as King Arthur's attraction. Alister says that he is, although there were some nonsense about theĭiscovery of the King Arthur's real tomb, but soon discreted, and another roadsideĪttraction was born (meaning Professor Worth's King Arthur Museum, where they
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